And deflatable seats?

Hook me up with a future Gremlin!


Ziggy Snowbird and the Ski Bums of Mars

Global warming can suck it: I’ll move to Mars if I want to shred some slopes.

via the Farb.

That seems really complicated

Amongst a compilation of really pretty fresh furniture, we find this example of joinery, which makes me think even computers can have too much time on their hands.

Who shredded the electric saw?

Mighta been this guy, I can’t listen right now:

Flick, bubble bubble bubble, cough cough cough, duuuuuuude

My old lo-fi band has hit See if you can guess what our primary influence was?

I played bass, incidentally. And worked the falsetto on some tracks. My band mate handled the various keyboards and the banging on things.

He made my bike!

This is exactly it! Well, not exactly exactly — I’d prefer to use cruiser frames, fatter tires, and maybe stretch out the wheelbase even more with an extended fork — but in terms of riding position and wheel size this guy just completely made the bike I want to build, and he made a really thorough and clear set of instructions on how to do it. Hell yeah!

You want to dig where?

You want to dig where?

Originally uploaded by SifuTweety

Forced perspective parking

Never would’ve occured to me it was a technique you could actually make useful.

Impossible fractals

‘Sup, Esc[Esc[Esc[Esc[Esc[]her]her]her]her]her?

Thinking toys

When I worked (briefly) on an fMRI study, one of the most fun things was to mess with the MRI viewing software (I think it was DICOM? Maybe?); once you have a little bit of a grasp of neuroanatomy, paging through the sagittal slices of a real live brain is utterly fascinating (even cooler was the Diffusion Tensor Imaging viewing plug-in, actually — realtime flybys of axonal bundles! It looked like some cheesy brain visualization from Nova, but it was actual connections between different functional areas in an actual brain). The problem with the technique is that it’s a little bit of an imaginative leap in some ways to understand the three-dimensional topographies we’re talking about; where is the amygdala in relation to the motor cortex, what’s below what, what’s inside of what, that sort of thing. In that context, this wooden block MRI is just amazing. A brain scan rendered real, three-dimensional, and tactile: I so want to play with it. Actually, you could combine this approximate idea with the haptic game control system I blogged about earlier and develop a pretty epic interface for looking at functional scans; instead of pasting the imaged on the blocks, render the block scan based on the sections visible on camera.